Wednesday, 22 May 2013

Final Animation Idea.

   My final animation idea was to have a large Gun-bot with inverse legs (inverse kinematics) to create an interesting, irregular yet mechanic movement set. I will be completing a test rig&run over the duration today, and the following screenshots illustrate my progress.


   As these images show, I have made some significant ground in developing my final animation. Custom assigned control groups, many separate mother-child linkages and HI solver/IK solver use to allow for rigid, realistic movements. 

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